hello, I'm Zorine Te. I work hard to quietly deliver the best content in video games.

That's just not good enough.


As an OCG (Obsessive Compulsive Gamer) I’m the kind of person who likes to explore every nook and cranny, collect every secret item, unlock hidden characters, finish storylines at 120% and… tick off achievements.


Last night was spent farming achievements for TF2 on Steam. Whilst at first it was so I could be rewarded with more weapons, it eventually dawned on me that I also wanted to tick everything possible off, even after all rewards had been distributed.


But what was the point? As their title suggests, was it so I could feel as though I was actually achieving something? Looking back, all I can feel is nothing. I guess it’s just a marker of how long somebody’s actually been playing a game, and/or how dedicated they are to it.


When L4D first came out I was set on ticking off everything possible. I’m still unsure as to why I wanted to in the first place, but the fact still remains that I only have a handful left. I would play match after match, seeking to finally clear my whole list.


Sad but true. It seems that these achievements achieve what the purpose developers have built them in for – to draw gamers into playing longer, and feel as though they are experiencing something more rewarding.

Comments on: "Achievement Farming – What’s the point?" (2)

  1. Personally, I only play games for the general storyline or the stress relief, Ive never felt any need to do every single little thing unless its an excuse to play the game longer =P

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